Golden Carrot · Training Preview
Gold Training
Master advanced theory, population exploitation and expanded strategic lines through the four core Gold courses.
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The Gold Curriculum
Four courses. One advanced system.
Browse every session in the core Gold curriculum: CPS Grades 2, 3 and E, followed by Weapons of War.
Carrot Poker School — Grade 2
Build a systematic model for value, bluffing, sizing, positional play and facing bets.
Carrot Poker School — Grade 3
Connect advanced range construction, blocker effects, aggression, extreme sizing and complex pot structures.
Advanced Range Construction 1
Advanced Range Construction 2
Key Blocker Effects
Flop & Turn Raising
Handling Aggression
Extreme Bet Sizing
Triple Barreling
Protected Checking Ranges
Defending 3-Bet Pots
4-Bet Pots: Attack & Defence
Exam Feedback
Carrot Poker School — Grade E
Use population data to identify overbluffed and underbluffed situations, then choose decisive exploitative lines.
Facing Triple Barrels
Facing Scattered Aggression
Overbluffed Board Textures
Underbluffed Board Textures
Creative Lines vs Strong Players
Continuous-Aggression Bluffs
Scattered-Aggression Bluffs
Raising vs Strong Players
Facing Aggression in 3-Bet Pots
Attacking in 3-Bet Pots
Weapons of War
Add unusual but theoretically sound lines and bet sizes to the options available during a hand.
The Turn Probe Warhammer | B250
The Delayed CBet Swiss Army Knife | B33, B75, B150
The Swords of Check Raising Flop | 3.5x, 7x
The River Probe Jab | B33
The Turn Air Rifle | B75, B150
The Triple Barrel Cannons | B75, B200
The Turn Dynamite Check/Raise | 7x
The River Sniper Check/Raise | 4x, 7x
The River Bazooka | B400
The River Pen Knife | B10
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